Barry Ferris

Senior Product Manager


Latency

Rise of Cloud Gaming – Meeting the Challenges for ISPs

Intel to judge “Play” category in CableLabs’ 10G Challenge

Barry Ferris
Senior Product Manager

Matt Schmitt
Distinguished Technologist

Aug 26, 2020

Spinning iconLight Reading recently posted an article titled "Operators need to prepare for the game-streaming tsunami" which talks about a new wave of game streaming services (aka cloud gaming services) that are on the way. The article points out that the network demands these services require are completely different from anything cable operators have had to deal with before: cable operators cannot simply assume the work that was done previously in order to better support video streaming will be sufficient to effectively support game streaming. They warn that ISPs should get ahead of the network demands of the new game streaming services or replay the pain of the past. We are all familiar with the exasperation of watching the spinning loading “ball” in the middle of our favorite movie scene; imagine the frustration when things suddenly lock up or lag in the middle of an intense game.